Obscura : eGlass

I helped visualize the eGlass concept by creating and compositing 3D renders to previs to perspective clients. It was a fun project to figure out how to composite both the ambient night modes and the daylight shadow modes. For this project I created a Mograph cloner rig in Cinema 4D to turn on and off the glass tiles. This rig allowed us to quickly simulate looks and test shadows during the day as well as projections at night.